College Football Coach 5.1.11
Free Version
Publisher Description
Take control of your own college football program and bring it to glory!
In College Football Coach, you play the newly-hired head coach at your college of choice. As head coach, it will be your responsibility to manage your team's strategy, play through seasons, recruit new players, and above all, win national championships.
When you start your career, you'll inherit a roster of 48 players (23 starters) and you can select how you want them deployed by picking from different playbooks on offense and defense. Each of these playbooks gives your team different in-game stat boosts that could help (or hurt!) them against their next opponent.
Your team will play 12 games in the regular season: nine against your conference opponents once and three out-of-conference games. The most important game of the regular season is your rivalry game: winning it will net you more program prestige points, while losing it will cost you some.
Want to put on a headset and roam the sidelines yourself? You can call plays LIVE by selecting the “Play Game” option when starting a new game week! Each playbook has 10 different plays to choose from, hand-selected from historic and current team playbooks and each with their own unique set of in-game bonuses. Don’t want to worry about scheme or routes? Turn on “Basic Playcalling” mode in the Settings panel and cruise to victory with a simpler set of plays on your play sheet.
As your team progresses through the season, pollsters will determine how good (or bad) your team is compared to others. Where you’re ranked will be determined by a number of factors: wins, margin of victory, strength of schedule, and more, and determines who gets into a bowl game and the semifinals (and therefore the National Championship game). At the end of the season, your team will gain or lose prestige based on their final ranking versus their expectations!
After the season is over, you’ll get to recruit the next class of players that will lead your team to bigger and better wins. You'll face off against teams across the country for the same players, and your program's prestige will affect how good the players available to you are. Stronger teams will be able to recruit higher-quality players, while weaker teams will need to allocate their effort strategically in order to build up their rosters.
All of that sound fun to you? Establish your own college football dynasty - play College Football Coach today!
--
Visit Football Coach on Reddit at https://reddit.com/r/FootballCoach!
Apr 18, 2022
Version 5.1.11
* (Hopefully) Fixed an issue that cropped up in versions 5.1.8 and 5.1.9 when attempting to extending a coach.
Thanks for playing!
About College Football Coach
College Football Coach is a free app for iOS published in the Action list of apps, part of Games & Entertainment.
The company that develops College Football Coach is Akshay Easwaran. The latest version released by its developer is 5.1.11.
To install College Football Coach on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2022-04-18 and was downloaded 27 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the College Football Coach as malware if the download link is broken.
How to install College Football Coach on your iOS device:
- Click on the Continue To App button on our website. This will redirect you to the App Store.
- Once the College Football Coach is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
- If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
- After College Football Coach is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
- Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.
Program Details
General |
|
---|---|
Publisher | Akshay Easwaran |
Released Date | 2022-04-18 |
Languages | English |
Category |
|
---|---|
Category | Games & Entertainment |
Subcategory | Action |
System requirements |
|
---|---|
Operating systems | ios |
Download information |
|
---|---|
File size | 24.12 MB |
Total downloads | 27 |
Pricing |
|
---|---|
License model | Free |
Price | N/A |
Version History
version 5.1.11
posted on 2022-04-18
Apr 18, 2022 Version 5.1.11
* (Hopefully) Fixed an issue that cropped up in versions 5.1.8 and 5.1.9 when attempting to extending a coach.
Thanks for playing!
version 5.1.10
posted on 2022-04-04
Apr 4, 2022 Version 5.1.10
* Added contextual debugging code for a crash that occurred after hiring or extending a coach or coordinator in version 5.1.8 and 5.1.9. This issue will be patched in a future release.
Thanks for playing!
version 5.1.8
posted on 2022-03-27
Mar 27, 2022 Version 5.1.8
* Fixed some issues with endzone colors.
* Fixed some issues with dark and light mode colors.
* Fixed some issues with text legibility by switching to a new menu style.
* Fixed edge case crashes.
* Fixed some other issues with vertical pro/rel.
* Fixed an issue with reporting pass defenses in play-by-play logs.
* (Hopefully) fixed an issue with prestige checks in in-season recruiting.
Thanks for playing!
version 5.1.7
posted on 2022-01-22
Jan 22, 2022 Version 5.1.7
* Added new method of convincing early draftees to stay with your school.
* Added program point usage view to offseason menu.
* Added news stories about other schools interacting with tracked recruits during offseason recruiting periods.
* Added support for editing end zone and playing surface colors.
* Adjusted in-game pace and clock management.
* Adjusted recruiting event interest bonuses based on user feedback.
* Adjusted prestige requirements for five-star recruits.
* Fixed some crashing and data management issues with vertical pro/rel.
* Fixed an issue with the Conference Grand Champion achievement.
* Fixed some isolated edge case crashes.
Thanks for playing!
version 5.1.6
posted on 2022-01-08
Jan 8, 2022 Version 5.1.6
* Added 2PT plays to scoring summary.
* Added support for vertical promotion/relegation (like soccer) via metadata file. Just add the "proRelMode":"vertical" attribute to your metadata file to support it.
* Adjusted recruiting filters to be more accessibility friendly and less prone to confusion with lack of archetypes.
* Adjusted transfer criteria.
* Adjusted jobs available to coaches when already employed.
* Adjusted coordinator poaching criteria.
* Adjusted coach hiring costs.
* Disabled tutorial prompts when VoiceOver is enabled to prevent accessibility issues.
* Fixed isolated crashes.
* Updated dependencies.
Thanks for playing!
version 5.1.5
posted on 2021-11-14
Nov 14, 2021 Version 5.1.5
* Fixed some crashes due to coach stat tracking.
* Fixed edge cases in some parts of the app that resulted in crashes.
* Fixed some edge cases that resulted in user team head coaches not retiring properly.
* Fixed an issue with base years defined in metadata.
* Adjusted some criteria for transfers.
* Adjusted starting stats for coach archetypes.
* Adjusted player sorting to better respect depth chart positioning.
* Adjusted sorts for player stats.
Thanks for playing!
version 5.1.4
posted on 2021-11-06
Nov 6, 2021 Version 5.1.4
* Added more elements to new field design.
* Added an option to create a new user coach after retirement.
* Added save file base year customization via metadata.
* Added stat minimums for leaderboards based on real-life NFL minimums.
* Re-enabled 3D/Force Touch actions.
* Fixed an issue with validating jersey number input.
* Fixed some layout issues.
* Fixed an issue with prestige caps.
* Fixed an issue with conference team sorting.
* Fixed minor issues with coach career stat tracking.
Thanks for playing!
version 5.1.3
posted on 2021-10-14
Oct 14, 2021 Version 5.1.3
* Adjusted recruit interest calculations to weight program prestige over playing time.
* Added an option to retire early at any point during a career.
* Added promotion options for coordinators when a head coach is fired and "Manually Manage Coaching Staff" is enabled.
* Added an option to adjust Gamecast sim times in the Settings panel.
* Refreshed the design of the field in the Gamecast view.
* Fixed an issue with coach firing and season advancement.
* Fixed another random issue with coach configuration and screen scrolling.
* Fixed an issue where promotion and relegation routes would not properly reflect changes in conference abbreviations and would thus break scheduling algorithms in future seasons.
* Fixed issues around coach reincarnation.
* Fixed edge cases that created false positives for save file corruption, specifically when hiring a HC from another school in school mode.
* Fixed an issue where head coaches could still be hired as coordinators.
Thanks for playing!
version 5.1.2
posted on 2021-10-05
Oct 5, 2021 Version 5.1.2
* Fixed an issue where the probability of coaches accepting job offers was misprinted as 0%.
* Fixed an issue where transfer portal players did not have their overall ratings show up.
* Fixed a random issue with coach configuration and screen scrolling.
* Fixed an issue with recruit combine stats reverting to default values.
* Fixed issues with being able to access player acquisition options after having been fired.
* Adjusted jersey number assignment to reflect current NFL standards.
* Adjusted how walk-ons are allocated to non-user teams.
* Adjusted save-file corruption check.
Thanks for playing!
version 5.1.1
posted on 2021-09-26
Sep 26, 2021 Version 5.1.1
* Adjusting save file corruption checks to eliminate more false positives.
* Adjusted go-for-it rates on fourth down.
* Fixed an issue with redshirt statuses not changing properly from the recruiting class view.
* Fixed an issue where the roster tab did not properly update when transfers were removed from the roster.
* (Hopefully) Fixed an issue where teams were missing head coaches during the season.
* (Hopefully) Fixed an issue where team needs were overcounted.
* Fixed an issue where CPU teams relied on overpowered walk-ons for new recruiting classes.
* Fixed an issue where available coaches did not reject job offers as expected.
* Fixed an issue where in rare cases, poll scores updated ad-hoc instead of in a systematic way.
* Fixed an issue where controlling a new coach left some vestiges of the old coach.
* Fixed an issue where state selections would not persist through searches in recruiting.
* Fixed some iOS 15 specific display issues.
Thanks for playing!
* Fixed an issue where team records vs top 25 teams were miscalculated.
version 5.1
posted on 2021-09-09
Sep 9, 2021 Version 5.1
Major changes:
* Recruiting refresh - based on user feedback, filters have been moved to a sub-menu under the player list and layered sorts have been added.
* Career mode coaches can now take coordinators with them to new jobs.
* Added returning production numbers
* Added support to promote/relegate multiple teams per year.
* Fixed multiple edge cases where save files continued to be marked as corrupt incorrectly. I am sorry this fix continued to take so long, and hopefully this is the end of any recurring issues.
Thanks for playing!
version 5.0.8
posted on 2021-06-23
Jun 23, 2021 Version 5.0.8
* Major change from 5.0.7: Disabled hiring ex-head coaches as coordinators, as this caused serious problems with save files over the last two months. A full RCA for this issue is available on https://reddit.com/r/FootballCoach. I apologize for the unplayability of the game while this issue was in production, as well as for the delay on fixing it.
* Fixed an edge case with updating saves from 5.0.4.
Thanks for playing!
---
5.0 Changelog:
Note: this version requires iOS 14.
**In-season recruiting + general recruiting improvements**
* Added better sorting and filtering interface
* Added flavor text for recruits/transfers
* Added a recruit interaction: Bagmen
* Added pipeline states
* Added setting: Auto-recruiting
* Added blue-chip ratio list
**Coordinator improvements**
* Added support for coordinator poaching
* Adjusted coach hiring to allow promotion of OC or DC to HC if position is open (in school mode)
**Game detail improvements**
* Added Player of the Week award
* Added draft projections on player cards
* Added more team records
* Added jersey numbers to players
**Quality of Life improvements**
* Added metadata customization of pro/rel conference connections
* Added metadata customization of rosters
* Added metadata customization of multiple rivals and rivalry game names
* Added EPA game flow and win probability charts, along with Game Excitement Index metrics
* Added support for multiple save files
* Adjusted prestige bonuses/penalties for in-season performance to be more deterministic
* Adjusted game and playbook balance
* Updated play by play log
* Updated CFB EPA and WPA models
version 5.0.7
posted on 2021-06-22
Jun 22, 2021 Version 5.0.7
* Disabled hiring ex-head coaches as coordinators, as this caused serious problems with save files over the last two months. A full RCA for this issue is available on https://reddit.com/r/FootballCoach. I apologize for the unplayability of the game while this issue was in production, as well as for the delay on fixing it.
* Fixed an issue that prevented save file updates.
* Fixed an issue that prevented metadata file exports.
* Fixed a crash caused by poor text handling on player profiles.
* Fixed opaque user experience when not having program points to sign a coordinator or coach.
* Fixed a crash when allocating coaching points when the user coach has already maxed out a category.
* Updated dependencies.
Thanks for playing!
---
5.0 Changelog:
Note: this version requires iOS 14.
**In-season recruiting + general recruiting improvements**
* Added better sorting and filtering interface
* Added flavor text for recruits/transfers
* Added a recruit interaction: Bagmen
* Added pipeline states
* Added setting: Auto-recruiting
* Added blue-chip ratio list
**Coordinator improvements**
* Added support for coordinator poaching
* Adjusted coach hiring to allow promotion of OC or DC to HC if position is open (in school mode)
**Game detail improvements**
* Added Player of the Week award
* Added draft projections on player cards
* Added more team records
* Added jersey numbers to players
**Quality of Life improvements**
* Added metadata customization of pro/rel conference connections
* Added metadata customization of rosters
* Added metadata customization of multiple rivals and rivalry game names
* Added EPA game flow and win probability charts, along with Game Excitement Index metrics
* Added support for multiple save files
* Adjusted prestige bonuses/penalties for in-season performance to be more deterministic
* Adjusted game and playbook balance
* Updated play by play log
* Updated CFB EPA and WPA models
version 5.0.6
posted on 2021-05-30
May 30, 2021 Version 5.0.6
**Major Changes:**
After receiving dozens of emails and messages about in-season recruiting and its implementation, this version adds a setting to disable this feature when configuring new save files. Thank you for your input and patience while I have sorted this implementation (and some underlying bugs with 5.0) out!
**Other changes:**
* (Hopefully, finally) Fixed an issue with coach contracts that sprang out of 5.0.4 and 5.0.5 and caused repeated underlying save file corruption for some users.
* Fixed an issue with redshirting players from the recruiting class page.
* Fixed an issue where the user team appeared in OOC scheduling.
* Fixed an issue with recruiting class score calculation with walk-ons.
* Adjusted coach contract handling.
* Adjusted transfer handling to match new NCAA rules.
* Added program point totals to recruit/transfer search results page header.
* Added NCG winner's bonus to the offseason performance report.
* Added viewing team ranks before Week 1 in a season.
* Added headlines for the commitments of tracked recruits.
* Updated dependencies.
Thanks for playing!
---
5.0 Changelog:
Note: this version requires iOS 14.
**In-season recruiting + general recruiting improvements**
* Added better sorting and filtering interface
* Added flavor text for recruits/transfers
* Added a recruit interaction: Bagmen
* Added pipeline states
* Added setting: Auto-recruiting
* Added blue-chip ratio list
**Coordinator improvements**
* Added support for coordinator poaching
* Adjusted coach hiring to make old coaches available to be hired as coordinators
* Adjusted coach hiring to allow promotion of OC or DC to HC if position is open (in school mode)
**Game detail improvements**
* Added Player of the Week award
* Added draft projections on player cards
* Added more team records
* Added jersey numbers to players
**Quality of Life improvements**
* Added metadata customization of pro/rel conference connections
* Added metadata customization of rosters
* Added metadata customization of multiple rivals and rivalry game names
* Added EPA game flow and win probability charts, along with Game Excitement Index metrics
* Added support for multiple save files
* Adjusted prestige bonuses/penalties for in-season performance to be more deterministic
* Adjusted game and playbook balance
* Updated play by play log
* Updated CFB EPA and WPA models
version 5.0.5
posted on 2021-04-18
Apr 18, 2021 Version 5.0.5
* Fixed a rare crash while scheduling OOC games.
* Fixed a rare crash when generating Game of the Week news.
* Fixed a rare crash when viewing recruiting options.
* Fixed a categorization issue with Notice of Allegation headlines.
* Fixed an issue with improper handling of the redshirt button on the recruiting class page.
* Fixed a bug where recruiting points were improperly calculated in year one of a hard mode save file.
* Fixed a bug where the Fast Forward option was available when just viewing the gamecast.
* (Hopefully) fixed a bug with coaching hires that resulted in repeatedly corrupt save files.
* (Hopefully) Adjusted save files update to fix save file corruption from the previously-mentioned bug.
* Added reset button on min/max filters.
* Added a filter to hide commits from recruiting/transfer search results.
* Adjusted min/max filters to avoid same value conflicts.
* Adjusted recruiting flow such that your entire recruiting class (including walk-ons) is available to view from the recruiting class screen. IMPORTANT: this means that users must complete transfers before recruiting.
* Adjusted CPU team in-season interaction rate with recruits.
* Adjusted in-season recruit commitment criteria. Recruits will now start to commit after week 8, giving users more time to convince recruits to come to their programs.
* Adjusted calculations for player interest in team schemes.
* Adjusted available offseason options when in Career Mode and the user coach has been fired.
* Adjusted visibility/accessibility of the search button and recruit profiles in the Recruits tab to make its use more intuitive.
Thanks for playing!
---
5.0 Changelog:
Note: this version requires iOS 14.
**In-season recruiting + general recruiting improvements**
* Added better sorting and filtering interface
* Added flavor text for recruits/transfers
* Added a recruit interaction: Bagmen
* Added pipeline states
* Added setting: Auto-recruiting
* Added blue-chip ratio list
**Coordinator improvements**
* Added support for coordinator poaching
* Adjusted coach hiring to make old coaches available to be hired as coordinators
* Adjusted coach hiring to allow promotion of OC or DC to HC if position is open (in school mode)
**Game detail improvements**
* Added Player of the Week award
* Added draft projections on player cards
* Added more team records
* Added jersey numbers to players
**Quality of Life improvements**
* Added metadata customization of pro/rel conference connections
* Added metadata customization of rosters
* Added metadata customization of multiple rivals and rivalry game names
* Added EPA game flow and win probability charts, along with Game Excitement Index metrics
* Added support for multiple save files
* Adjusted prestige bonuses/penalties for in-season performance to be more deterministic
* Adjusted game and playbook balance
* Updated play by play log
* Updated CFB EPA and WPA models
version 5.0.4
posted on 2021-04-09
Apr 9, 2021 Version 5.0.4
* Fixed some more random crashes.
* Adjusted sorting of conference standings.
Thanks for playing!
---
5.0 Changelog:
Note: this version requires iOS 14.
**In-season recruiting + general recruiting improvements**
* Added better sorting and filtering interface
* Added flavor text for recruits/transfers
* Added a recruit interaction: Bagmen
* Added pipeline states
* Added setting: Auto-recruiting
* Added blue-chip ratio list
**Coordinator improvements**
* Added support for coordinator poaching
* Adjusted coach hiring to make old coaches available to be hired as coordinators
* Adjusted coach hiring to allow promotion of OC or DC to HC if position is open (in school mode)
**Game detail improvements**
* Added Player of the Week award
* Added draft projections on player cards
* Added more team records
* Added jersey numbers to players
**Quality of Life improvements**
* Added metadata customization of pro/rel conference connections
* Added metadata customization of rosters
* Added metadata customization of multiple rivals and rivalry game names
* Added EPA game flow and win probability charts, along with Game Excitement Index metrics
* Added support for multiple save files
* Adjusted prestige bonuses/penalties for in-season performance to be more deterministic
* Adjusted game and playbook balance
* Updated play by play log
* Updated CFB EPA and WPA models
version 4.2.8
posted on 2021-01-21
Jan 21, 2021 Version 4.2.8
* Fixed a bug with the coaching carousel that did not allow you to advance without hiring a new coordinator, despite not having offseason effort to do so.
* Fixed a bug where the HUD would not display while saving changes to bowl game names.
* Fixed a bug where overtime devolved into FG shootouts.
* Fixed a bug where, with simplified playcalling enabled, the playsheet cells had the wrong background color when in light mode.
* Fixed a bug where kickoff plays appeared in the playsheet after a turnover on downs.
* Fixed UI issues around in-playcall informational views (iPhone only).
* Fixed an issue where importing a backup from iCloud would display the save file configuration page.
* Fixed an issue where career cards would not dismiss.
* Fixed an issue where some team stat leaderboards were incorrect.
* Fixed an issue where players that were not picked up by other teams through the transfer portal did not properly return to the roster of their original team.
* Adjusted the minimum age enforced by metadata file processing.
* Adjusted the prestige boost for winning a national title.
* Added a roster strength ratings page.
* Added Available Yards Percentage to the advanced box score.
* Added an OL league leaders listing.
Thanks for playing!
--
4.2 Changelog:
Major Changes:
* Coordinators: Coaching staffs now include OCs and DCs, who provide bonuses to specific positions on the field in-game.
* Coach Skill Points: Users can now manually control their coach's point allocations in Career Mode.
* Hiring/Firing: Users can now fire and hire coordinators and head coaches manually! (Note: you will have to create a new save file to use this feature.)
Minor Changes:
* Added iPad support!
* Added editing players' names (one time only)
* Added viewing record holder profiles from Team and League records pages
* Added RB receiving stats and RB/WR air yards and RACR.
* Added more defender pass defense stats (targets & catches allowed)
* Added better sorts in recruiting/transfers
* Added a Defensive Player of the Year award
* Added Single game records
* Added support for Dynamic Type/variable text sizes
* Added a promotion/relegation option (off by default; available when starting a new save file)
* Added air yards and expected completion percentage to QB stats.
* Adjusted UI elements based on iOS 14 guidelines
* Adjusted the streaks page to show recent performance vs each team
* Tweaked game balance
* Tweaked EPA model
* Redesigned the search tab
* Redesigned new save file creation pages
version 4.2.8
posted on 2021-01-21
21 Jan 2021 Version 4.2.8
* Fixed a bug with the coaching carousel that did not allow you to advance without hiring a new coordinator, despite not having offseason effort to do so.
* Fixed a bug where the HUD would not display while saving changes to bowl game names.
* Fixed a bug where overtime devolved into FG shootouts.
* Fixed a bug where, with simplified playcalling enabled, the playsheet cells had the wrong background color when in light mode.
* Fixed a bug where kickoff plays appeared in the playsheet after a turnover on downs.
* Fixed UI issues around in-playcall informational views (iPhone only).
* Fixed an issue where importing a backup from iCloud would display the save file configuration page.
* Fixed an issue where career cards would not dismiss.
* Fixed an issue where some team stat leaderboards were incorrect.
* Fixed an issue where players that were not picked up by other teams through the transfer portal did not properly return to the roster of their original team.
* Adjusted the minimum age enforced by metadata file processing.
* Adjusted the prestige boost for winning a national title.
* Added a roster strength ratings page.
* Added Available Yards Percentage to the advanced box score.
* Added an OL league leaders listing.
Thanks for playing!
--
4.2 Changelog:
Major Changes:
* Coordinators: Coaching staffs now include OCs and DCs, who provide bonuses to specific positions on the field in-game.
* Coach Skill Points: Users can now manually control their coach's point allocations in Career Mode.
* Hiring/Firing: Users can now fire and hire coordinators and head coaches manually! (Note: you will have to create a new save file to use this feature.)
Minor Changes:
* Added iPad support!
* Added editing players' names (one time only)
* Added viewing record holder profiles from Team and League records pages
* Added RB receiving stats and RB/WR air yards and RACR.
* Added more defender pass defense stats (targets & catches allowed)
* Added better sorts in recruiting/transfers
* Added a Defensive Player of the Year award
* Added Single game records
* Added support for Dynamic Type/variable text sizes
* Added a promotion/relegation option (off by default; available when starting a new save file)
* Added air yards and expected completion percentage to QB stats.
* Adjusted UI elements based on iOS 14 guidelines
* Adjusted the streaks page to show recent performance vs each team
* Tweaked game balance
* Tweaked EPA model
* Redesigned the search tab
* Redesigned new save file creation pages
version 4.2.7
posted on 2020-12-30
Dec 30, 2020 Version 4.2.7
* Fixed a bug where the CPU would choose to punt in OT.
* Fixed an issue where coordinators retired when the head coach retired.
* Fixed (again) an issue where the "email developer" prompt would stay up despite the email having been sent.
* Fixed (again) an issue where combine stats were not properly generated for recruits.
* Fixed a crash in advanced stats processing caused by malformed text in two-point conversion attempts.
* Fixed an issue where DPOY status was not reset when moving to a new season.
* Fixed an issue where users would be locked out of advancing through an offseason when OC and DC candidates were not available.
* Adjusted punt yardage averages.
* Adjusted coach contract renewal costs.
* Added height/weight back to player profile pages.
* Added CB/S specific stats back to box scores.
Thanks for playing!
--
4.2 Changelog:
Major Changes:
* Coordinators: Coaching staffs now include OCs and DCs, who provide bonuses to specific positions on the field in-game.
* Coach Skill Points: Users can now manually control their coach's point allocations in Career Mode.
* Hiring/Firing: Users can now fire and hire coordinators and head coaches manually! (Note: you will have to create a new save file to use this feature.)
Minor Changes:
* Added iPad support!
* Added editing players' names (one time only)
* Added viewing record holder profiles from Team and League records pages
* Added RB receiving stats and RB/WR air yards and RACR.
* Added more defender pass defense stats (targets & catches allowed)
* Added better sorts in recruiting/transfers
* Added a Defensive Player of the Year award
* Added Single game records
* Added support for Dynamic Type/variable text sizes
* Added a promotion/relegation option (off by default; available when starting a new save file)
* Added air yards and expected completion percentage to QB stats.
* Adjusted UI elements based on iOS 14 guidelines
* Adjusted the streaks page to show recent performance vs each team
* Tweaked game balance
* Tweaked EPA model
* Redesigned the search tab
* Redesigned new save file creation pages
version 4.2.6
posted on 2020-11-30
Nov 30, 2020 Version 4.2.6
* Fixed an issue with CPU team coaching staffs retiring en-masse.
* Fixed a bug with YAC where it was displayed as per target instead of per catch.
* Fixed a bug where coach retirement headlines would not be organized properly.
* Fixed a bug with player combine measurements.
* Fixed a bug where extensions did not properly apply on top of a coach's existing contract.
* Fixed a bug where support emails were sent multiple times.
* Fixed a bug where coach contracts were not properly reset after starting a new save file using a metadata file.
* Fixed an issue where using the "sort by distance" option in recruiting/transfers would not properly surface players in the same state as the user team.
* Adjusted team win projection formulas (more changes coming in the future).
* Adjusted team poll formulas.
* Adjusted playbook bonuses.
* Updated design of player and coach information cells.
* Revamped box score page.
Thanks for playing!
--
4.2 Changelog:
Major Changes:
* Coordinators: Coaching staffs now include OCs and DCs, who provide bonuses to specific positions on the field in-game.
* Coach Skill Points: Users can now manually control their coach's point allocations in Career Mode.
* Hiring/Firing: Users can now fire and hire coordinators and head coaches manually! (Note: you will have to create a new save file to use this feature.)
Minor Changes:
* Added iPad support!
* Added editing players' names (one time only)
* Added viewing record holder profiles from Team and League records pages
* Added RB receiving stats and RB/WR air yards and RACR.
* Added more defender pass defense stats (targets & catches allowed)
* Added better sorts in recruiting/transfers
* Added a Defensive Player of the Year award
* Added Single game records
* Added support for Dynamic Type/variable text sizes
* Added a promotion/relegation option (off by default; available when starting a new save file)
* Added air yards and expected completion percentage to QB stats.
* Adjusted UI elements based on iOS 14 guidelines
* Adjusted the streaks page to show recent performance vs each team
* Tweaked game balance
* Tweaked EPA model
* Redesigned the search tab
* Redesigned new save file creation pages
version 4.2.5
posted on 2020-11-13
Nov 13, 2020 Version 4.2.5
* Updated the starter definitions for the Flexbone Option playbook.
* Adjusted the draft rate for kickers.
* Fixed the formatting of air yards and YAC in RB/WR/TE game logs.
* Fixed retrieval of top players for all-conference and all-League awards.
* Fixed a bug where drafted players would not have their stat history updated properly.
* Fixed a bug where FCS teams would have "undefeated no more" headlines show up.
* Fixed a bug where transfer log entries were not properly displayed.
--
4.2 Changelog:
Major Changes:
* Coordinators: Coaching staffs now include OCs and DCs, who provide bonuses to specific positions on the field in-game.
* Coach Skill Points: Users can now manually control their coach's point allocations in Career Mode.
* Hiring/Firing: Users can now fire and hire coordinators and head coaches manually! (Note: you will have to create a new save file to use this feature.)
Minor Changes:
* Added iPad support!
* Added editing players' names (one time only)
* Added viewing record holder profiles from Team and League records pages
* Added RB receiving stats and RB/WR air yards and RACR.
* Added more defender pass defense stats (targets & catches allowed)
* Added better sorts in recruiting/transfers
* Added a Defensive Player of the Year award
* Added Single game records
* Added support for Dynamic Type/variable text sizes
* Added a promotion/relegation option (off by default; available when starting a new save file)
* Added air yards and expected completion percentage to QB stats.
* Adjusted UI elements based on iOS 14 guidelines
* Adjusted the streaks page to show recent performance vs each team
* Tweaked game balance
* Tweaked EPA model
* Redesigned the search tab
* Redesigned new save file creation pages
Thanks for playing!
version 4.2.5
posted on 2020-11-13
13 Nov 2020 Version 4.2.5
* Updated the starter definitions for the Flexbone Option playbook.
* Adjusted the draft rate for kickers.
* Fixed the formatting of air yards and YAC in RB/WR/TE game logs.
* Fixed retrieval of top players for all-conference and all-League awards.
* Fixed a bug where drafted players would not have their stat history updated properly.
* Fixed a bug where FCS teams would have "undefeated no more" headlines show up.
* Fixed a bug where transfer log entries were not properly displayed.
--
4.2 Changelog:
Major Changes:
* Coordinators: Coaching staffs now include OCs and DCs, who provide bonuses to specific positions on the field in-game.
* Coach Skill Points: Users can now manually control their coach's point allocations in Career Mode.
* Hiring/Firing: Users can now fire and hire coordinators and head coaches manually! (Note: you will have to create a new save file to use this feature.)
Minor Changes:
* Added iPad support!
* Added editing players' names (one time only)
* Added viewing record holder profiles from Team and League records pages
* Added RB receiving stats and RB/WR air yards and RACR.
* Added more defender pass defense stats (targets & catches allowed)
* Added better sorts in recruiting/transfers
* Added a Defensive Player of the Year award
* Added Single game records
* Added support for Dynamic Type/variable text sizes
* Added a promotion/relegation option (off by default; available when starting a new save file)
* Added air yards and expected completion percentage to QB stats.
* Adjusted UI elements based on iOS 14 guidelines
* Adjusted the streaks page to show recent performance vs each team
* Tweaked game balance
* Tweaked EPA model
* Redesigned the search tab
* Redesigned new save file creation pages
Thanks for playing!
version 4.2.1
posted on 2020-10-25
Oct 25, 2020 Version 4.2.1
* Fixed a crash on iPads when viewing the playcalling tutorial tips.
* Fixed a typo in the pro/rel description.
* Fixed an issue where game play-by-play logs would not have team abbreviations updated.
* Fixed an issue where a head coach's contract expiring did not show a "Hire New Coach" button in the offseason.
* Fixed an issue where the game would throw false positive save file corruptions with certain defenses selected in the first year of a save file.
* Fixed crashing issues on iPad when renaming bowls and conferences.
* Fixed the background color of simplified playcalling plays.
* Fixed an issue with the execution of pro/rel.
* Updated some dependencies.
--
4.2 Changelog:
Major Changes:
* Coordinators: Coaching staffs now include OCs and DCs, who provide bonuses to specific positions on the field in-game.
* Coach Skill Points: Users can now manually control their coach's point allocations in Career Mode.
* Hiring/Firing: Users can now fire and hire coordinators and head coaches manually! (Note: you will have to create a new save file to use this feature.)
Minor Changes:
* Added iPad support!
* Added editing players' names (one time only)
* Added viewing record holder profiles from Team and League records pages
* Added RB receiving stats and RB/WR air yards and RACR.
* Added more defender pass defense stats (targets & catches allowed)
* Added better sorts in recruiting/transfers
* Added a Defensive Player of the Year award
* Added Single game records
* Added support for Dynamic Type/variable text sizes
* Added a promotion/relegation option (off by default; available when starting a new save file)
* Added air yards and expected completion percentage to QB stats.
* Adjusted UI elements based on iOS 14 guidelines
* Adjusted the streaks page to show recent performance vs each team
* Tweaked game balance
* Tweaked EPA model
* Redesigned the search tab
* Redesigned new save file creation pages
Thanks for playing!
version 4.2
posted on 2020-10-23
Oct 23, 2020 Version 4.2
Major Changes:
* Coordinators: Coaching staffs now include OCs and DCs, who provide bonuses to specific positions on the field in-game.
* Coach Skill Points: Users can now manually control their coach's point allocations in Career Mode.
* Hiring/Firing: Users can now fire and hire coordinators and head coaches manually! (Note: you will have to create a new save file to use this feature.)
Minor Changes:
* Added iPad support!
* Added editing players' names (one time only)
* Added viewing record holder profiles from Team and League records pages
* Added RB receiving stats and RB/WR air yards and RACR.
* Added more defender pass defense stats (targets & catches allowed)
* Added better sorts in recruiting/transfers
* Added a Defensive Player of the Year award
* Added Single game records
* Added support for Dynamic Type/variable text sizes
* Added a promotion/relegation option (off by default; available when starting a new save file)
* Added air yards and expected completion percentage to QB stats.
* Adjusted UI elements based on iOS 14 guidelines
* Adjusted the streaks page to show recent performance vs each team
* Tweaked game balance
* Tweaked EPA model
* Redesigned the search tab
* Redesigned new save file creation pages
Thanks for playing!
version 4.1.9
posted on 2020-08-05
Aug 5, 2020 Version 4.1.9
* Fixed an issue where users could not retire coaches.
---
4.1 Changelog:
Note: this version requires iOS 13+.
Major Changes:
* iOS 13 and Dark More refresh: updated the app design to meet iOS 13 design guidelines and best practices.
* iCloud Auto-Backups: enable this in Settings to automagically save your save file to the cloud and retrieve it on any new device!
* Advanced Stats: CFC displays expected win probability, expected points added, and a number of other advanced stats on a brand-new extended box score page. These stats will appear in post-game reports after you finish your current season!
* OOC Scheduling: choose your own OOC games -- the better your program's prestige, the better the opponents you can schedule; but you'll always be able to challenge in-state rivals!
Other notes:
* Fixed a bug where players could not be un-redshirted if their teams were at the minimum number of active players at their position.
* Fixed a bug where POTY/ROTY award headlines were mis-categorized.
* Fixed a bug where the All-League and All-Conference rosters showed up a week too early.
* Fixed a bug where grad transfers didn’t show season stats
* Fixed issues around saving/loading large save files
* Fixed a bug where tapping to close the gamecast window multiple times in the span of a second would simulate multiple weeks at a time.
* Adjusted punt and kickoff distances/returns to match recent real-life data.
* Adjusted player progression formulas.
* Adjusted team color generation to select colors with higher or lower luminance values to better contrast against the app background in dark mode.
* Adjusted size of recruiting player pool.
* Adjusted in-game tempo
* Added sorting of recruits and transfers
* Added bowl and postseason history pages
* Added draft pick history (starting with your current season — unfortunately, this data can not be backfilled)
* Added a ratings progression page for players and coaches (starting with your current season — unfortunately, this data can not be backfilled)
* Added player hometowns
* Refreshed the design of the settings panel
* Simplified the conference standings page
* Increased visibility of last game played.
Thanks for playing!
version 4.1.7
posted on 2020-07-15
Jul 15, 2020 Version 4.1.7
* Fixed an issue with the "Clean Sweep" achievement, where engine timing issues would cause it not to trigger if earned.
* Fixed an issue with coach history records where the proper poll ranking was not saved to disk.
* Fixed an issue where graduated OL would not have their draft pick and ratings progression shown.
* Replaced "LOCK" status with the more comprehensible "COMMIT" in recruiting/transfers.
* Removed the "50 Burger" achievement as it was a duplicate of an existing achievement.
* Adjusted the coach score formula.
* Adjusted the poll vote and spread formulas based on user feedback
* Adjusted UI padding to fall in-line with iOS 13 standards.
* Adjusted some in-app colors and typography.
* Adjusted CPU coach playbook selection to fall more in-line with real life.
* Added a few new achievements.
* Added (back) highlighting of headline cells if the user team is mentioned.
* Added colorful top 25 results (off by default; togglable from the Settings panel)
* Added swipe actions in recruiting/transfers (off by default; togglable from the Settings panel)
* Added decimal places to rate stats in player profiles.
---
4.1 Changelog:
Note: this version requires iOS 13+.
Major Changes:
* iOS 13 and Dark More refresh: updated the app design to meet iOS 13 design guidelines and best practices.
* iCloud Auto-Backups: enable this in Settings to automagically save your save file to the cloud and retrieve it on any new device!
* Advanced Stats: CFC displays expected win probability, expected points added, and a number of other advanced stats on a brand-new extended box score page. These stats will appear in post-game reports after you finish your current season!
* OOC Scheduling: choose your own OOC games -- the better your program's prestige, the better the opponents you can schedule; but you'll always be able to challenge in-state rivals!
Other notes:
* Fixed a bug where players could not be un-redshirted if their teams were at the minimum number of active players at their position.
* Fixed a bug where POTY/ROTY award headlines were mis-categorized.
* Fixed a bug where the All-League and All-Conference rosters showed up a week too early.
* Fixed a bug where grad transfers didn’t show season stats
* Fixed issues around saving/loading large save files
* Fixed a bug where tapping to close the gamecast window multiple times in the span of a second would simulate multiple weeks at a time.
* Adjusted punt and kickoff distances/returns to match recent real-life data.
* Adjusted player progression formulas.
* Adjusted team color generation to select colors with higher or lower luminance values to better contrast against the app background in dark mode.
* Adjusted size of recruiting player pool.
* Adjusted in-game tempo
* Added sorting of recruits and transfers
* Added bowl and postseason history pages
* Added draft pick history (starting with your current season — unfortunately, this data can not be backfilled)
* Added a ratings progression page for players and coaches (starting with your current season — unfortunately, this data can not be backfilled)
* Added player hometowns
* Refreshed the design of the settings panel
* Simplified the conference standings page
* Increased visibility of last game played.
Thanks for playing!
version 4.1.6
posted on 2020-07-11
Jul 11, 2020 Version 4.1.6
* Fixed rare resource contention issues after simming weeks.
* Fixed a bug where redshirted Grad Transfers were treated as graduated players.
* Adjusted preseason poll and spread formulas.
* Adjusted preseason prediction copy.
* Added a new expectations string for coaches with job status of "Normal".
---
4.1 Changelog:
Note: this version requires iOS 13+.
Major Changes:
* iOS 13 and Dark More refresh: updated the app design to meet iOS 13 design guidelines and best practices.
* iCloud Auto-Backups: enable this in Settings to automagically save your save file to the cloud and retrieve it on any new device!
* Advanced Stats: CFC displays expected win probability, expected points added, and a number of other advanced stats on a brand-new extended box score page. These stats will appear in post-game reports after you finish your current season!
* OOC Scheduling: choose your own OOC games -- the better your program's prestige, the better the opponents you can schedule; but you'll always be able to challenge in-state rivals!
Other notes:
* Fixed a bug where players could not be un-redshirted if their teams were at the minimum number of active players at their position.
* Fixed a bug where POTY/ROTY award headlines were mis-categorized.
* Fixed a bug where the All-League and All-Conference rosters showed up a week too early.
* Fixed a bug where grad transfers didn’t show season stats
* Fixed issues around saving/loading large save files
* Fixed a bug where tapping to close the gamecast window multiple times in the span of a second would simulate multiple weeks at a time.
* Adjusted punt and kickoff distances/returns to match recent real-life data.
* Adjusted player progression formulas.
* Adjusted team color generation to select colors with higher or lower luminance values to better contrast against the app background in dark mode.
* Adjusted size of recruiting player pool.
* Adjusted in-game tempo
* Added sorting of recruits and transfers
* Added bowl and postseason history pages
* Added draft pick history (starting with your current season — unfortunately, this data can not be backfilled)
* Added a ratings progression page for players and coaches (starting with your current season — unfortunately, this data can not be backfilled)
* Added player hometowns
* Refreshed the design of the settings panel
* Simplified the conference standings page
* Increased visibility of last game played.
Thanks for playing!
version 4.1.5
posted on 2020-07-08
Jul 8, 2020 Version 4.1.5
* Fixed text clipping issues on roster views.
* Fixed an issue where unnecessary walk-ons would be added to rosters when non-grad transfers were signed during the transfer window.
* Fixed a bug where files would be mistakenly marked as corrupted because of miscalculation of roster openings for teams that changed coaches over the offseason.
* Fixed a display bug where the News tab would not have its navigation bar tint changed when the user changed teams.
* Fixed a UX issue with HUDs when creating new save files.
* Fixed an issue where HUD content was not tinted properly.
* Fixed an issue where Throwing Power and Accuracy had the same value listed.
* Fixed an issue where some transfers showed LOW interest levels incorrectly.
* Fixed an issue where interest colors and titles were incorrectly calculated.
* Fixed an issue where some archetypes were not shown because of faulty comparisons between ratings.
* Fixed an issue where the amount of available recruiting effort would be not be updated when switching teams.
* Rebuilt the Latest News and All Scores pages from the ground-up for better performance and design.
* Adjusted how player stats are displayed in post-game reports.
* Added power success rate to advanced stats.
* Added coloring to "Other Offers" in Recruiting and Transfers to identify at a glance the interest levels of other teams.
* Added further fading of un-recruitable recruits.
* Added automatic completion of the pro draft if the user team has no early draft declarees to convince to stay.
* Added a toggle to show/hide potential ratings on the Depth Chart page.
* Updated some underlying dependencies.
---
4.1 Changelog:
Note: this version requires iOS 13+.
Major Changes:
* iOS 13 and Dark More refresh: updated the app design to meet iOS 13 design guidelines and best practices.
* iCloud Auto-Backups: enable this in Settings to automagically save your save file to the cloud and retrieve it on any new device!
* Advanced Stats: CFC displays expected win probability, expected points added, and a number of other advanced stats on a brand-new extended box score page. These stats will appear in post-game reports after you finish your current season!
* OOC Scheduling: choose your own OOC games -- the better your program's prestige, the better the opponents you can schedule; but you'll always be able to challenge in-state rivals!
Other notes:
* Fixed a bug where players could not be un-redshirted if their teams were at the minimum number of active players at their position.
* Fixed a bug where POTY/ROTY award headlines were mis-categorized.
* Fixed a bug where the All-League and All-Conference rosters showed up a week too early.
* Fixed a bug where grad transfers didn’t show season stats
* Fixed issues around saving/loading large save files
* Fixed a bug where tapping to close the gamecast window multiple times in the span of a second would simulate multiple weeks at a time.
* Adjusted punt and kickoff distances/returns to match recent real-life data.
* Adjusted player progression formulas.
* Adjusted team color generation to select colors with higher or lower luminance values to better contrast against the app background in dark mode.
* Adjusted size of recruiting player pool.
* Adjusted in-game tempo
* Added sorting of recruits and transfers
* Added bowl and postseason history pages
* Added draft pick history (starting with your current season — unfortunately, this data can not be backfilled)
* Added a ratings progression page for players and coaches (starting with your current season — unfortunately, this data can not be backfilled)
* Added player hometowns
* Refreshed the design of the settings panel
* Simplified the conference standings page
* Increased visibility of last game played.
Thanks for playing!
version 4.1.4
posted on 2020-07-02
Jul 2, 2020 Version 4.1.4
* Adjusted layout and typography for section headers, record cells, and in-app HUDs.
* Adjusted OOC scheduling code to meet Swift 5 standards.
* Adjusted player requirements for a team's ring of honor and the league hall of fame.
* Updated headline row UI to match the rest of the Latest News page.
* Fixed an issue with the text color inside the segmented controls on the League and Team Records pages.
* Fixed an issue where CPU teams would stockpile recruits during Early Signing Day and Week 1 of the Transfer Window.
* Fixed an issue where postseason records did not have their winning years sorted properly.
* Fixed rare crashes during gameplay that resulted cause of bad roster states.
* Fixed a crash in play-by-play parsing for advanced stats where two-point conversion plays were not properly formatted (this will only work for games played after this update).
---
4.1 Changelog:
Note: this version requires iOS 13+.
Major Changes:
* iOS 13 and Dark More refresh: updated the app design to meet iOS 13 design guidelines and best practices.
* iCloud Auto-Backups: enable this in Settings to automagically save your save file to the cloud and retrieve it on any new device!
* Advanced Stats: CFC displays expected win probability, expected points added, and a number of other advanced stats on a brand-new extended box score page. These stats will appear in post-game reports after you finish your current season!
* OOC Scheduling: choose your own OOC games -- the better your program's prestige, the better the opponents you can schedule; but you'll always be able to challenge in-state rivals!
Other notes:
* Fixed a bug where players could not be un-redshirted if their teams were at the minimum number of active players at their position.
* Fixed a bug where POTY/ROTY award headlines were mis-categorized.
* Fixed a bug where the All-League and All-Conference rosters showed up a week too early.
* Fixed a bug where grad transfers didn’t show season stats
* Fixed issues around saving/loading large save files
* Fixed a bug where tapping to close the gamecast window multiple times in the span of a second would simulate multiple weeks at a time.
* Adjusted punt and kickoff distances/returns to match recent real-life data.
* Adjusted player progression formulas.
* Adjusted team color generation to select colors with higher or lower luminance values to better contrast against the app background in dark mode.
* Adjusted size of recruiting player pool.
* Adjusted in-game tempo
* Added sorting of recruits and transfers
* Added bowl and postseason history pages
* Added draft pick history (starting with your current season — unfortunately, this data can not be backfilled)
* Added a ratings progression page for players and coaches (starting with your current season — unfortunately, this data can not be backfilled)
* Added player hometowns
* Refreshed the design of the settings panel
* Simplified the conference standings page
* Increased visibility of last game played.
Thanks for playing!
version 4.1.2
posted on 2020-06-27
Jun 27, 2020 Version 4.1.2
* Fixed a bug in recruiting that would allow recruits to accumulate on rosters, eventually flood the transfer portal, and then accumulate on other rosters.
* Fixed a bug where users could interact with league rebranding options when no league was loaded into the game.
* Fixed a bug that occasionally crashed the app when rebranding a team and updating history records.
* Fixed a bug that crashed the app during live gameplay while drawing and redrawing play art.
* (Hopefully) Fixed a bug that crashed the app in rare cases when rebranding a team.
* Added back the next game view in the Latest News tab.
* Added back the "auto-sort depth chart" option in the Depth Chart tab.
---
4.1 Changelog:
Note: this version requires iOS 13+.
Major Changes:
* iOS 13 and Dark More refresh: updated the app design to meet iOS 13 design guidelines and best practices.
* iCloud Auto-Backups: enable this in Settings to automagically save your save file to the cloud and retrieve it on any new device!
* Advanced Stats: CFC displays expected win probability, expected points added, and a number of other advanced stats on a brand-new extended box score page. These stats will appear in post-game reports after you finish your current season!
* OOC Scheduling: choose your own OOC games -- the better your program's prestige, the better the opponents you can schedule; but you'll always be able to challenge in-state rivals!
Other notes:
* Fixed a bug where players could not be un-redshirted if their teams were at the minimum number of active players at their position.
* Fixed a bug where POTY/ROTY award headlines were mis-categorized.
* Fixed a bug where the All-League and All-Conference rosters showed up a week too early.
* Fixed a bug where grad transfers didn’t show season stats
* Fixed issues around saving/loading large save files
* Fixed a bug where tapping to close the gamecast window multiple times in the span of a second would simulate multiple weeks at a time.
* Adjusted punt and kickoff distances/returns to match recent real-life data.
* Adjusted player progression formulas.
* Adjusted team color generation to select colors with higher or lower luminance values to better contrast against the app background in dark mode.
* Adjusted size of recruiting player pool.
* Adjusted in-game tempo
* Added sorting of recruits and transfers
* Added bowl and postseason history pages
* Added draft pick history (starting with your current season — unfortunately, this data can not be backfilled)
* Added a ratings progression page for players and coaches (starting with your current season — unfortunately, this data can not be backfilled)
* Added player hometowns
* Refreshed the design of the settings panel
* Simplified the conference standings page
* Increased visibility of last game played.
Thanks for playing!
version 4.1.1
posted on 2020-06-25
Jun 25, 2020 Version 4.1.1
* Fixed a bug where the wrong type of notification HUD would appear for a team color rebranding update.
* Optimized name file loading.
---
4.1 Changelog:
Note: this version requires iOS 13+.
Major Changes:
* iOS 13 and Dark More refresh: updated the app design to meet iOS 13 design guidelines and best practices.
* iCloud Auto-Backups: enable this in Settings to automagically save your save file to the cloud and retrieve it on any new device!
* Advanced Stats: CFC displays expected win probability, expected points added, and a number of other advanced stats on a brand-new extended box score page. These stats will appear in post-game reports after you finish your current season!
* OOC Scheduling: choose your own OOC games -- the better your program's prestige, the better the opponents you can schedule; but you'll always be able to challenge in-state rivals!
Other notes:
* Fixed a bug where players could not be un-redshirted if their teams were at the minimum number of active players at their position.
* Fixed a bug where POTY/ROTY award headlines were mis-categorized.
* Fixed a bug where the All-League and All-Conference rosters showed up a week too early.
* Fixed a bug where grad transfers didn’t show season stats
* Fixed issues around saving/loading large save files
* Fixed a bug where tapping to close the gamecast window multiple times in the span of a second would simulate multiple weeks at a time.
* Adjusted punt and kickoff distances/returns to match recent real-life data.
* Adjusted player progression formulas.
* Adjusted team color generation to select colors with higher or lower luminance values to better contrast against the app background in dark mode.
* Adjusted size of recruiting player pool.
* Adjusted in-game tempo
* Added sorting of recruits and transfers
* Added bowl and postseason history pages
* Added draft pick history (starting with your current season — unfortunately, this data can not be backfilled)
* Added a ratings progression page for players and coaches (starting with your current season — unfortunately, this data can not be backfilled)
* Added player hometowns
* Refreshed the design of the settings panel
* Simplified the conference standings page
* Increased visibility of last game played.
Thanks for playing!
version 4.0.9
posted on 2020-05-05
May 5, 2020 Version 4.0.9
- Adjusted transfer rates slightly, including the rate of starters leaving.
- (Hopefully) Fixed a crash when checking achievements after a season.
- Fixed an issue where redshirting someone midseason would not actually take effect.
- Fixed an issue where POTY/ROTY headlines were not viewable in the Awards category.
Thanks for playing!
version 4.0.8
posted on 2020-05-03
May 3, 2020 Version 4.0.8
- (Hopefully) Fixing a crash that occurred when reloading news stories and saving happened at the same time.
Thanks for playing!
version 4.0.7
posted on 2020-05-01
May 1, 2020 Version 4.0.7
- Fixed an issue where games that were played manually would not have complete game logs.
- Fixed an issue with tab bar recoloring.
- (Hopefully) Fixed a crash after closing the gamecast window that resulted in data loss for a small number of users.
- (Hopefully) Fixed a random layout crash, apparently coming from style color updates on save file upgrades.
- Fixed issues with save file upgrades from 1.x and 2.x.
- Adjusted DB tackling rates in the simulation engine.
Thanks for playing!
version 4.0.5
posted on 2020-04-26
Apr 26, 2020 Version 4.0.5
- Added games played to season and career stats.
- Adjusted transfer rates by position.
- Fixed an issue where rebranding the user team from its team profile was not possible.
- Fixed an issue where playsheet items would not have backgrounds in dark mode with simplified playcalling turned on.
- Fixed an issue where when a player had graduated and been drafted, the label listing their draft pick was not big enough to hold the entire thing.
Thanks for playing!
version 4.0.4
posted on 2020-04-20
Apr 20, 2020 Version 4.0.4
- Fixed a bug where whitespace was not trimmed from metadata file URLs before processing them.
- Fixed some navigation bar title issues.
- Fixed an issue where pass targets were not counted properly.
- Fixed an issue where teams would not kickoff properly after a safety.
- Fixed some issues with app coloring with no active save file.
- Fixed a bug that would crash the app if it was opened when the save file was at conference championship week.
- Fixed the highlighting of certain archetypes in playbook descriptions.
- Fixed a bug that miscalculated team records versus ranked teams.
- Fixed an issue where in-game popups would not respect light/dark mode.
- Adjusted positional proportions in pro draft.
- Adjusted the formula for poll votes and game spreads.
- Adjusted some stat abbreviations.
- Adjusted punt distances to better reflect real-life performance.
- Adjusted game summary highlighting to include safeties.
- Adjusted game simulation HUDs to show what weeks are being simulated.
- Adjusted the label formatting for the Up Next game preview.
- Added a minimum kickoff distance.
- Added more unit/functional tests.
- Added a notice about the RPO playbook generating running plays when passes are selected and vice versa.
- Removed pass/rush defensive success rates (because they're just the inverse of the opponent's success rates).
- Refactored multithreading for saving league data and processing achievements to avoid frequent crashes.
- Refactored All-League processing to respect Heisman/ROTY selections.
Thanks for playing!
version 4.0.3
posted on 2020-04-11
Apr 11, 2020 Version 4.0.3
* Fixed an empty URL in the Settings panel.
* Fixed an issue where toggled options would not update properly.
* Adjusted layout constraints in the playsheet.
* Fixed an issue where a large number of recruits would not have offers generated for them.
--
4.0 Changelog:
A B1G update for the 2020 offseason!
Please note: this release requires iOS 12+.
New in 4.0:
- Live Playcalling (available on iPhone 6 screen sizes and up with Display Zoom turned off; note: this feature does not include halftime to prevent the simulation from getting too complex)
- App customization -- customize your program's brand color in Settings to change the app's main UI colors!
- Risking recruiting effort on convincing draft-bound juniors to stay for their senior seasons
- Playbook diversity and depth — different numbers of starters and different sets of plays to use in gameplay (as well as a basic mode if you’re not into making things complicated)
- Recruiting refresh -- players will now decline to interact with your school if your program does not meet their prestige minimum
- Achievements -- 34 of them for you to earn!
- Custom app icons -- 26 of them for you to choose from!
- New design for many of the main app pages (and iOS 13 dark mode ready)!
- Lots of under-the-hood changes (EX: UI and newer features all Swift-based)
- The usual bug fixes and improvements
Thanks for playing! As always, please don't hesitate to reach out if you have questions or feedback!
version 4.0.2
posted on 2020-04-10
Apr 10, 2020 Version 4.0.2
* Renamed the full text play-by-play game summary option to be clearer about its intent.
* Adjusted the recruiting ability of non-user schools.
* Adjusted minimum prestige checking in recruiting.
* Adjusted the display of play-calling related options if on an unsupported device.
* Added an alert when tapping on a recruit the user's team is unable to contact due to prestige requirements.
* Fixed a display issue in the Recruiting/Transfers/Achievements nav-bars.
* Fixed an issue where an achievement banner and the animation to close the recruiting window conflicted, preventing the window from closing while still advancing seasons.
* Fixed an issue where the final score of the game would not update if a TD was scored at the last second.
* Fixed a typo that made it seem like a team had scored a PAT when they'd actually missed it.
* Cleaned up some dependencies.
--
4.0 Changelog:
A B1G update for the 2020 offseason!
Please note: this release requires iOS 12+.
New in 4.0:
- Live Playcalling (available on iPhone 6 screen sizes and up with Display Zoom turned off; note: this feature does not include halftime to prevent the simulation from getting too complex)
- App customization -- customize your program's brand color in Settings to change the app's main UI colors!
- Risking recruiting effort on convincing draft-bound juniors to stay for their senior seasons
- Playbook diversity and depth — different numbers of starters and different sets of plays to use in gameplay (as well as a basic mode if you’re not into making things complicated)
- Recruiting refresh -- players will now decline to interact with your school if your program does not meet their prestige minimum
- Achievements -- 34 of them for you to earn!
- Custom app icons -- 26 of them for you to choose from!
- New design for many of the main app pages (and iOS 13 dark mode ready)!
- Lots of under-the-hood changes (EX: UI and newer features all Swift-based)
- The usual bug fixes and improvements
Thanks for playing! As always, please don't hesitate to reach out if you have questions or feedback!
version 4.0
posted on 2020-04-07
Apr 7, 2020 Version 4.0
A B1G update for the 2020 offseason!
Please note: this release requires iOS 12+.
New in 4.0:
- Live Playcalling (available on iPhone 6 screen sizes and up with Display Zoom turned off; note: this feature does not include halftime to prevent the simulation from getting too complex)
- App customization -- customize your program's brand color in Settings to change the app's main UI colors!
- Risking recruiting effort on convincing draft-bound juniors to stay for their senior seasons
- Playbook diversity and depth — different numbers of starters and different sets of plays to use in gameplay (as well as a basic mode if you’re not into making things complicated)
- Recruiting refresh -- players will now decline to interact with your school if your program does not meet their prestige minimum
- Achievements -- 34 of them for you to earn!
- Custom app icons -- 26 of them for you to choose from!
- New design for many of the main app pages (and iOS 13 dark mode ready)!
- Lots of under-the-hood changes (EX: UI and newer features all Swift-based)
- The usual bug fixes and improvements
Thanks for playing! As always, please don't hesitate to reach out if you have questions or feedback!
version 3.1.3
posted on 2019-05-25
May 25, 2019 Version 3.1.3
* Adjusted how open jobs are displayed - you can now sort job offers and see how much a program wants you to coach them!
* Fixed a crash caused by the new all-league team logic.
* Fixed a bug where games against FCS teams could generate the "upset" news story.
Thanks for playing!
version 1.1.3
posted on 2016-04-12
version 4.1.9
posted on 1970-01-01
2020年8月5日 Version 4.1.9
* Fixed an issue where users could not retire coaches.
---
4.1 Changelog:
Note: this version requires iOS 13+.
Major Changes:
* iOS 13 and Dark More refresh: updated the app design to meet iOS 13 design guidelines and best practices.
* iCloud Auto-Backups: enable this in Settings to automagically save your save file to the cloud and retrieve it on any new device!
* Advanced Stats: CFC displays expected win probability, expected points added, and a number of other advanced stats on a brand-new extended box score page. These stats will appear in post-game reports after you finish your current season!
* OOC Scheduling: choose your own OOC games -- the better your program's prestige, the better the opponents you can schedule; but you'll always be able to challenge in-state rivals!
Other notes:
* Fixed a bug where players could not be un-redshirted if their teams were at the minimum number of active players at their position.
* Fixed a bug where POTY/ROTY award headlines were mis-categorized.
* Fixed a bug where the All-League and All-Conference rosters showed up a week too early.
* Fixed a bug where grad transfers didn’t show season stats
* Fixed issues around saving/loading large save files
* Fixed a bug where tapping to close the gamecast window multiple times in the span of a second would simulate multiple weeks at a time.
* Adjusted punt and kickoff distances/returns to match recent real-life data.
* Adjusted player progression formulas.
* Adjusted team color generation to select colors with higher or lower luminance values to better contrast against the app background in dark mode.
* Adjusted size of recruiting player pool.
* Adjusted in-game tempo
* Added sorting of recruits and transfers
* Added bowl and postseason history pages
* Added draft pick history (starting with your current season — unfortunately, this data can not be backfilled)
* Added a ratings progression page for players and coaches (starting with your current season — unfortunately, this data can not be backfilled)
* Added player hometowns
* Refreshed the design of the settings panel
* Simplified the conference standings page
* Increased visibility of last game played.
Thanks for playing!
version 4.2.7
posted on 1970-01-01
2020年12月30日 Version 4.2.7
* Fixed a bug where the CPU would choose to punt in OT.
* Fixed an issue where coordinators retired when the head coach retired.
* Fixed (again) an issue where the "email developer" prompt would stay up despite the email having been sent.
* Fixed (again) an issue where combine stats were not properly generated for recruits.
* Fixed a crash in advanced stats processing caused by malformed text in two-point conversion attempts.
* Fixed an issue where DPOY status was not reset when moving to a new season.
* Fixed an issue where users would be locked out of advancing through an offseason when OC and DC candidates were not available.
* Adjusted punt yardage averages.
* Adjusted coach contract renewal costs.
* Added height/weight back to player profile pages.
* Added CB/S specific stats back to box scores.
Thanks for playing!
--
4.2 Changelog:
Major Changes:
* Coordinators: Coaching staffs now include OCs and DCs, who provide bonuses to specific positions on the field in-game.
* Coach Skill Points: Users can now manually control their coach's point allocations in Career Mode.
* Hiring/Firing: Users can now fire and hire coordinators and head coaches manually! (Note: you will have to create a new save file to use this feature.)
Minor Changes:
* Added iPad support!
* Added editing players' names (one time only)
* Added viewing record holder profiles from Team and League records pages
* Added RB receiving stats and RB/WR air yards and RACR.
* Added more defender pass defense stats (targets & catches allowed)
* Added better sorts in recruiting/transfers
* Added a Defensive Player of the Year award
* Added Single game records
* Added support for Dynamic Type/variable text sizes
* Added a promotion/relegation option (off by default; available when starting a new save file)
* Added air yards and expected completion percentage to QB stats.
* Adjusted UI elements based on iOS 14 guidelines
* Adjusted the streaks page to show recent performance vs each team
* Tweaked game balance
* Tweaked EPA model
* Redesigned the search tab
* Redesigned new save file creation pages